Saturday, January 26, 2008

Ping.

With the examination session over and two weeks since my last post, it's a high time to post something again.

First and foremost, I am very happy that I managed not to fuck up majorly during this session, even though it was one of the most difficult to date. 79% average is really really good, compared to what I was expecting. Numeric Methods and Concurrent Programming made this term look grim, but hey, I'm still alive and going!

Other than that... The little discussion in the previous post's comments has led me into developing a game with Zvitruolis. Nothing too grand to look at right now, but everything is going in quite a comfortable pace. The basic premise of the project may look ridiculous (a Java game???), but right now it's working quite alright and there isn't much of the notorious Java lagging. Maybe JVM 6.0 is actually fast enough to keep up with the requirements for a normal 3D game?

More about things in the next couple of days. Right now my brain is drained by the exams, thank you very much.

RIGHT NOW: Writing rotation implementation in the physics engine of the game. Some serious shit, I can tell you that.
Posted by Carnifex at 19:59:38 | Permanent Link | Comments (3) |
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1 - A 3D game in Java? This I've got to see :-P Will it be open source? Oh right, more info next time :-( Patience, patience. (Comment this)

Written by: joyfulchicken at 2008/01/27 - 11:55:14
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2 - Well, technically, the graphics engine is written in C, but it has Java interface - we're using JOGL.

Yes, most probably it will be open source. We just have to make the code look... uh... respectable and some basic things working before we make it openly available. (Comment this)

Written by: Carnifex at 2008/01/27 - 13:00:29
3 - Haha... you're starting to sound like Tiffy in her blog. =Þ (Comment this)

Written by: philos at 2008/04/10 - 09:54:27
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